Flashpoint by Frank Creed
Book One of The Underground, published by The Writer’s Cafe Press 2007, 190 pages.
Worldview: Christian
At the beginning of this book, a loving father tells his two kids to jump from his slowly moving car, sending them to hide in the support beams of a highway overpass. Then he drives home to be arrested for a terrorist crime–being a Christian.
In Frank Creed’s grim Chicago of AD 2036, America has succumbed to control by the One State, based in Belgium. Technology allows the government to monitor everyone’s whereabouts, based on numerous video cameras , and on ID chips embedded in people’s left hands and in their cars. Chicago is barely recognizeable, divided into Wards. What were once highway tollbooths have now become checkpoints for crossing from one Ward to another. The One State version of Nazism scapegoats the Christians. Christians when found are arrested and sent to “rehab” where their DNA is rearranged and they forget who they really are.
Against this backdrop, the two kids, aged 16 and 20, are rescued from the highway overpass by the Christian underground, which they join. They are spiritually and physically “re-formed” with super-tech powers. They take new names: Calamity Kid and his younger sister e-girl. The two dive into a breathlessly fast-paced set of adventures, seeking first to aid some widows and orphans, and then setting out to rescue their family members from rehab. Calamity’s now a Sandman–an elite fighter who doesn’t kill his foes, but instead puts them to sleep. E-girl aids him as a “hacker” on the Internet.
Creed’s Christian worldview is front and center. Calamity and his trainers do their best to live out their faith. Calamity learns to trust the Lord, and gets plenty of direction from Bible verses that the Holy Spirit uses to guide him. I really like that about this book.
What I don’t like is the lingo. This book is a story told by Calamity Kid. He uses plenty of 21st-century slang, some of which I had trouble following. Also, the overall effect is rather cheeky, which doesn’t fit his humble-servant intentions.
It’s a well-written tale, full of action that draws you right in and keeps you turning the pages. It’s a great Christian witness to the gamer generation: its hero, with plenty of techno-superpowers, still must depend on the Lord for any measure of success.–Phyllis Wheeler
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